Wildpond

Wildpond Final

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Wildpond Final

Red Teams Yeti Facility

cp_wildpond:
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Wildpond is an Attack/Defend Control Point map. It takes place in the Jungle

Control Point A - The First Control Point takes place inside Red Teams Yeti Facility.
Inside a Room where Red Team tests out the Yetis!

Control Point B - The Second Control Point takes place outside close to a Crocodile Farm, watch out!


Control Point C - The Last Control Point takes place inside Red Teams Yeti Facility.
Inside a Room where the Yetis get Frozen inside a few Cells for Safety!

Basic information:
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Map type: Control Point
File name: cp_wildpond
Release Date: 29.04.2018
Developer(s): XEnderFaceX

Map Info:
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Environment: Jungle, Alpine
Setting: Cloudy
Deep Water: Yes
Hazards: Crocodiles

Map Items:
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Health Kits:

Full: 1
Medium: 5
Small: 4

Ammo Boxes:

Full: 1
Medium: 4
Small: 3

Thanks to:
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"Mappers arent Nappers" Poster - Diva Dan
Arctic Prop pack - Dr.Face
Various Explosion Particles Pack - FissionMetroid101
Overgrown Assets - UEAKCrash
Bear Cutout - MaccyF

Trivia:
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- There are 3 Hidden Mini-Yetis in this Map, can you find them?

Bug:
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- When a Player on CP C near a Yeti Freezer dies, there is the chanche that the Playermodel goes through the Freezer


Note:
=====

Incase youre Wondering why Wildpond is on Final right now is because i honestly lost motivation with Wildpond.
So i decided to get it to Final instead of just keeping it at B7.
I hope you understand. Thanks for the Support and Feedback! :)
Author
XEnderFaceX
Downloads
2,575
Views
2,575
First release
Last update
Category
Attack/Defense CP

More downloads from XEnderFaceX

Latest updates

  1. Final

    Changes: -------- Visuals: ======== - More Detail in the 3D Skybox - Updated Soundscapes - Textured all leftover Dev Textures - Removed a few Signs Gameplay: ========= - Clipped Roof of Reds last Spawn - More Height Variation on CP B...
  2. B7

    Changes: -------- Visuals: ======== - Added Lightspot on CP A Building - Added more proper Roofs - Fixed wrong Lights playing for certain Signs - Updated Map Pictures - Moved "Mappers arent Nappers" Poster - Fixed weird Shadowbug in Reds last...
  3. B6

    Changes: -------- Visuals: ======== - Lit up Window in Blus Courtyard - Lit up Signs - Addes more Announcer Countdown Voicelines Gameplay: ========= - Reduced Captime on CP C - Added Cover on CP C - Added Third Route to CP A Building -...