woah

  • Lowered RED respawn times
  • Adjusted pack placement at B
  • Clipped a roof at B
  • Adjusted displacements
  • Gave the wildcat from cp_wildcat a treat
  • oh that isn't smoke it's steam
Refinement

  • Made the side building at B thinner, added a full health pack inside as well
  • Adjusted displacements at A to solve lighting issues
  • Fixed some misplaced props
  • Further detailed A
  • Downgraded the full health under B to medium health
  • Adjusted clipping in doorways to prevent getting caught on them
  • Fixed a spec cam being inside a wall
  • Adjusted visibility so that the tops of the B buildings can be seen from all angles
  • Gave the AB connector some slight detailing
  • Scritched the wildcat from cp_wildcat
  • The train finally has a conductor

20250301211737_1.jpg
Someone dropped the dishes

  • Closed a window at A
  • Adjusted packs at A
  • Adjusted respawn times for RED
  • Replaced the dish at B with a radio tower
  • Removed the prop jump up to the gray building at B
  • Named the Capture Points
  • Minor detailing added to B
  • Cuddled the wildcat from cp_wildcat
They're putting thorium in our water supply!

  • Consolidated the routes at B
  • Gave RED more tools to defend at B
  • Increased time to cap for A and B
  • Decreased RED respawn time
  • Reverted BLU forward spawn position, added a new exit
  • Further detailed the A area
  • Adjusted packs and clipping
  • Fracking is BACK baby!
  • Increased surveillance
  • Fed the wildcat from cp_wildcat

20250224142133_1.jpg

20250224142143_1.jpg
20250224142201_1.jpg
20250224142206_1.jpg
20250224142228_1.jpg
20250224142233_1.jpg
20250224142239_1.jpg
20250224142248_1.jpg
20250224142528_1.jpg
20250224143109_1.jpg
been a month, eh?

  • Re-designed B, and the AB connector
  • Detailed parts of the A building
  • Improved optimization around the map
  • Adjusted clipping
  • Petted the wildcat from cp_wildcat
  • The frog is still very comfy

20250218222622_1.jpg

20250218222627_1.jpg

20250218222636_1.jpg

20250218222641_1.jpg

20250218222649_1.jpg
20250218222656_1.jpg
20250218222705_1.jpg
20250218222710_1.jpg
20250218222715_1.jpg
20250218222721_1.jpg
20250218222734_1.jpg
20250218222746_1.jpg
20250218222940_1.jpg
yet another daring venture for our heroes

  • Added a new entrance to the B basement
  • Rearranged some routes at B, giving BLU a deeper flank into RED territory
  • Removed one of the doors to the AB connector
  • Moved BLU's forward spawn forward
  • Adjusted the shape of the A and AB connectors
  • Changed the routing to B from RED spawn
  • Adjusted some smaller routes/jumps to be easier to clear
  • Rounded out the sewers
  • Tweaked a crack sightline at the AB connector
  • Fixed some stuck spots (not that one)
  • Increased setup time by 15sec
  • Adjusted packs and clipping
  • Added the wildcat from cp_wildcat
  • The frog is moving up in the world!

20250121025844_1.jpg
20250121025852_1.jpg
20250121025909_1.jpg
20250121025919_1.jpg
20250121025943_1.jpg
20250121030000_1.jpg
20250121030032_1.jpg
20250121030048_1.jpg
Trust me nothing has changed

jk
  • Reworked the connector between A and B, rotating B in the process
  • Adjusted routing between A and B
  • Moved packs around
  • Pushed RED spawn back a little
  • Added a little friend who is NOT devious
  • Adjusted clipping
  • Adjusted displacements

20250116234221_1.jpg
20250116234413_1.jpg
20250116234503_1.jpg
20250116234404_1.jpg
20250116234524_1.jpg

Attachments

  • 20250116234404_1.jpg
    20250116234404_1.jpg
    155.5 KB · Views: 7
increased A cap time
fixed stuck spots
fixed poor visibility thanks to tall grass
adjusted clipping