Wharves

Wharves A5c

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Wharves A5c

A briney 5cp battle for control of the wharves.

My first 5cp map, set in a maritime shipping hub contested by RED and BLU. Balancing/design being done with competitive 6v6 play in-mind.

Custom assets used:
  • New water textures by HappyHead
  • Agent Gunn shark (best custom prop ever made) by Tianes
  • Recoloured materials by Ravidged
  • Sharkbay assets by Zeus
  • Selbyen assets, barrel-crate props, and extra vehicle props by FGD5
  • Some additional props from the BulletCrops pack by 3Dnj
  • RED Corporate logo by Void
  • Extra shipping container (RED, BLU, and neutral) models by Urban
  • BLU cuboid shipping container by hutty
  • 1x1x2 shipping containers by MaccyF
  • Multi-colour pipes by fubarFX
  • Additional arrow signs by cnub66
  • Retextured mining crates by Emil_Rusboi
  • BLU computer wall texture re-do by AlexCookie
  • Additional materials from the Community Construction Pack and the Frontline Community Resource Pack
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Author
shark
Downloads
531
Views
697
First release
Last update
Category
Symmetrical CP

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Latest updates

  1. cp_wharves_a5c - Minor Update

    Changelog: Some texturing here and there. Capture zone on Last is a wee bit smaller. No-builds removed from capture zones. Fixed some oddities with the 2nd points' capture props. Updated localisation files.
  2. cp_wharves_a5b - Minor Update

    Changelog: Fixed a missing overlay pair. Re-packed slightly differently to reduce file size. Updated localisation files.
  3. cp_wharves_a5 - Major Update

    Changelog: Added shelf in long flank to assist in dodging spam for attackers. Adjusted some capture-zone sizes for consistency. Added misc. props for cover/height. Updated BLU house's roof. Lots of new textures. VisLeaf optimisations. Added some...