Added backspawns to some configurations, as well as doors and holograms to try and ensure the first fight is fair and coherent.
Added coloration and stripes around to color-code the areas better.
Put a few more signs around in places they were missing.
Clarified signs pointing towards points.
Blocked some sightlines around B.
Added an under-area to C point and tweaked it a bit, to hopefully make it more interesting.
Opened up a route below B-point, and added some railings poking into the water to make it easier to identify where the walkway is above you.
Various little visual tweaks to make things easier to read.