* The vacuum now exinguishes you
* Clipped the stairs in front of spawn
* Clipped a few places players could get stuck in
* Clipped some more places or something idk
* Fixed the skybox, made cthulhu move (kinda)
* Made the Administrator less confused about who's intel returned to where
* Added color correction (WIP!)
* Fixed some more logic bugs
* Added team colors to outside areas, moved some things around, improved materials
* Added team colors to Airlock entrances and exits to aid navigation, added some Map Lore (TM) to the broken airlock near the intel
* Fixed Engineer exploit in intel cave
* Slightly reduced global respawntimes. When the intel is picked up they are additonally reduced for the attacked team.