That first test went much better than expected. While we have addressed a lot of the feedback with this update, some things may require more testing. For now:
* HUD no longer shows capture scores, as it should be for SD
* Reworked spawn exits to better direct players towards mid
* Added another spawn exit to more easily flank attackers
* Minor sightline fixes
* More detailing
* Reworked lighting, made dark areas brighter and bright areas darker