First things first
thanks to everyone who gave me feedback on a1b. it was really cool to see my map getting played
changelog
spawn
- made some actual buildings at the left side of the spawnyard which are really nice imo.
- made all three connectors wider so (i hope) it doesnt feel cramped anymore.
yard
- the exit of the middle connector is more forward now.
- added some kinda propdetailing inbetween the exit of the middle connector and the exit of the left connector.
- added some tires at the end of the ramp so it you dont have to jump on the displacementcliff.
- made the ramp more like a building so it has more cover.
middle building
- added some propdetailing at the middle building
- didnt remove the random stairs but because im still thinking about a way to make it not too random.
right building
- made the most parts of the building more wide. i am planning on making the other parts more wide as well but i will possibly try that in a2.
mid
- changed the corver on the sides of mid into something else, but its still cover
things im planning for a2
I will add some pictures tomorrow because im going to get some rest now.