Twine B4 - The Biggest Update of All Time (Twine) Ever!
[Overall]
-fixed various displacement seams and sticky
-out bits from B3
-lots of optimization!
-lots of detailing! (mostly lighting fixes, changes, optimizations)
-ACTUALLY finished the cart track
-out of bounds detailing changes
-added decals & signs!
-lots of displacement work
-replaced lots of blockbullets with playerclip to maintain material specific bullet holes
-made every walkable roof a func_detail rather than a collision-less func_brush
[Stage 1]
-added a ceiling arch in the 1st point cave
[Stage 2]
-replaced the box jump outside of blu spawn to a ramp and a platform
[Stage 3]
-added a small health-kit to the platform outside of blu spawn
-reverted the spawn timer back to its original time for after the first points gets captured
-adjusted last point's spectator camera
-fixed blu's first spawn room not being disabled after capping 2nd