Tropico A4 Changelog
- Redesigned the areas leading up to mid to shorten length
- This removes one of the 3 routes from spawn
- Changed the skybox from Borneo to Goldrush
- However, the middle building now has a lower level that leads outside
- Previously invisible walls at spawn replaced with fence
- Increased size of previously 'cramped' shacks (lower flank)
- More health and ammo leading to the point
- More lighting - still have more to do here I think
- Added displacements
- Added overlays beneath health and ammo
- Added some detailing
And we're back with A4 of Tropico! I've condensed the map by a bit and redesigned the pathways to the point. It's still very similar, but with less large open spaces. I've also been working on sightlines and some detailing because I'm a little bit overeager.
I've also cemented the theme a little more - with some construction elements being added. (See what I did there?) The idea is for it to be an unfinished hydroelectric plant in the jungle. Hence the Gorge/Hydro assets appearing. So yeah - there'll be some stuff from the construction pack as well.
It's also worth noting that I've altered the skybox, to make the map appear less washed out. Let me know what you think of this one.