-Shifted some buildings, barriers, and added new props and brushwork to reduce some nasty sightlines
-Moved Red's second-to-last spawn location closer to C.
-Fixed various spawnpoints not disabling at certain capture points.
-Removed some uninvited mercenaries
Overall, Im taking a less radical approach to doing each version, and Im going to try doing retests in at least both EU and US servers, to get a wider opinion.