-Patched up the worst sniper lines
-Added a new route to/from the underground that lets you avoid the less bad ones
-Rebuilt the cart path to hopefully fix the issue where the cart would spin around at turns and get people stuck inside walls
-There's a known issue where pushing the cart into the enemy base when the enemy team has almost won already basically guarantees they'll win because they get to push almost uncontested for a short while
-The fixes to this all come with their own problems so I have elected not to do any yet