tow_trainline

KotH tow_trainline _a1a

Tiftid

the Embodiment of Scarlet Devil
aa
Sep 10, 2016
535
400
Tiftid submitted a new resource:

tow_trainline - Tug of War! As you push the cart towards the enemy base, you periodically score PD points.

A Tug of War map.
I think the tagline explains it pretty well.
If you push the cart all the way to the enemy base, you win, but you can also win by pushing the payload cart for a total of 180 seconds throughout the round.

It's not possible to get all 180 seconds in one straight push, and the cart is constantly moving into enemy-controlled territory anyway, so the gamemode naturally encourages a back-and-forth where control of the cart changes hands constantly.

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Tiftid

the Embodiment of Scarlet Devil
aa
Sep 10, 2016
535
400
Tiftid updated tow_trainline with a new update entry:

A1A - "every tiftid map is a gimmicky pan's labyrinth when will it end"

-Patched up the worst sniper lines
-Added a new route to/from the underground that lets you avoid the less bad ones

-Rebuilt the cart path to hopefully fix the issue where the cart would spin around at turns and get people stuck inside walls

-There's a known issue where pushing the cart into the enemy base when the enemy team has almost won already basically guarantees they'll win because they get to push almost uncontested for a short while
-The fixes to this all come with their own...

Read the rest of this update entry...