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Changelog:
Capturing the intelligence proved just a bit too difficult, so:
Respawn time for both teams doubled.
Flag reset time increased to 45 seconds.
Cap reset time if a flag is not picked up increased to 70 seconds.
Max caps reduced once again to 2 seconds.
Cap time very slightly reduced.
moved stuff and shuffled around geometry to make mid a bit less tight.
A picked up flag on round end with tied scores will now properly result in a stalemate unless the flag is beyond mid.
Fixed intel gate failsafe logic not functioning properly.
Pushed back capture zone of points and increased its size.
Changelog:
Fixed multiple small issues, thanks to Midnite for reporting these!
Cleaned up a ramp in the castle and widened a doorway.
Added logic to open intel gates if a player is inside.
Fixed duplicated water brush.
Changelog:
Shrunk the map significantly.
Rebuilt intel area:
Generally shorter.
Control Point is now on the same level as the tickets.
Tickets are blocked off until the point is unlocked.
Rebuilt castles entirely, removed 90 degree turn to get to intel area.
Max captures increased to 3.
Changelog:
Removed Melee Vscript fully. Sorry Sprinkles!
Improved lighting, more bright with more ghost lights.
Improved collision across the map.
Fixed ctf scores not appearing.
Removed death pit.
Fixed brush face with nodraw.
Changelog:
Replaced CP autoreset timer with a proper on-hud timer.
Changelog:
Re-added Sprinkle's Melee Vscript.
Lowered required caps from 4 to 2.
As a balancing measure, Control Points capture slower and the time limit has been set to 8 minutes.
Added game_text to the hud for the flag autoreset timers.
Lighting overhaul.
More signage and hopefully more direction.
Cut side routes to intel room and shortened it a bit.
Rebuilt spawns.
Changelog:
Fixed some soundscapes.
Fixed logic that resets an untouched flag after 1 minute being disabled.
Changelog:
Intel is now only shown on the hud when available.
Scaled down the map somewhat.
Cut leftmost flank, replaced with new flank facing the bridge.
Shortened bridge slightly.
Swapped positions of both tickets and Control Points. Tickets on the bottom, Control Point on the top.
Temporarily removed Melee Vscript.
Changelog:
Timer increased from 10:30 to 15:30.
Cut off massive sightline from spawn into castle corridors.
Added more ammo packs.
Added more signage.
Required flag captures decreased by 1.
Adjusted flag visuals.