My first model for team fortress, No in game screens as of yet but i'm working on it, do excuse the sloppy presentation sheets, any constructive feed back is appreciated, thanks 
I decided to make a flamethrower to represent team pyro, and went with the whole scrap sort of theme. Unfortunately it's not compatible with source yet as i dont know how, and wanted to spend time modelling and texturing rather than messing around with that, but give me a couple of days and it'll be in game and on the workshot (hopefully.. ) Currently only one LOD
Thanks for giving me the motivation to contribute to the community we all love
Model Details:
6,378 tris
512x512 diffuse
512x512 specular
512x512 Ambient occlusion
Check out the model here:
https://sketchfab.com/models/15d4337ea6b8400e8a8d5eeaa78f3e5f
I decided to make a flamethrower to represent team pyro, and went with the whole scrap sort of theme. Unfortunately it's not compatible with source yet as i dont know how, and wanted to spend time modelling and texturing rather than messing around with that, but give me a couple of days and it'll be in game and on the workshot (hopefully.. ) Currently only one LOD
Thanks for giving me the motivation to contribute to the community we all love
Model Details:
6,378 tris
512x512 diffuse
512x512 specular
512x512 Ambient occlusion


Check out the model here:
https://sketchfab.com/models/15d4337ea6b8400e8a8d5eeaa78f3e5f