added new hall between cap and first hall
added kill trigger in Red Spawn that turns on after point is capped
added new flank path into yellow hall
added new door outside blue forward spawn
added new ramp to cliff
adjusted bridge from the barn to cliff
major changes to last cap
changed boxes from stairs
moved props around
added more props around
adjusted fade distance

Takeback a16
Take back what was stolen from your team, and take their land while your at it.
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