- Moved all walls on mid out by 32 units, extended platforms to compensate.
- Slowed down carts.
- Added balcony overlooking log ramp.
- Moved signs in spawns.
- Added more pickups.
- Added spectator cameras.
- Shortened step out of window on outpost hut.
- Added trigger_pushes to the tops of trees.
- Made trigger_pushes actually work.
- Raised towers on mid to better indicate clipping.
- Changed and added some props to better indicate clipping and allow for new architecture.
- Lighting changes.
- Rotated entire map 90 degrees in Hammer.