JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser .
Whats New?
Blocked Major sightlines on second and last
Extended fence on last
Thanks to all the playtesters!
Whats New?
Inverted slope a slope on second
Switched a healthpack and ammopack on mid lobby
Raised some doors
Removed some walls on last
Added a ramp on last
Closed the connector and gave it a shutter door
Made distance between second and last a bit longer
Made all fowardspawns one way, no resupplys
Added ramp on 2nd
Turned staircase into slope
Respawn times set from 5 to 8
Clipping
Minor Changes
Thanks to all the playtesters!
Whats New?
Fixed red and blu foward spawn teleproters
Removed missing dev ice (again!)
Fixed some spots where you could leave the map
Minor changes
Thanks to all the playtesters!
Whats New?
Added ramp to right highground on final
Removed some missed dev ice
Made some doors bigger
Fused 2 rooms on last
Minor Changes
Thanks to all the playtesters!
Whats New?
Removed Dev ice below mid
Removed a flying light at blu side
Blocked an awkward sightline
Changed Respawn times from 4 to 5
Darkened a few areas
Added a small health pack on the highground flank to second
Moved truck in mid lobby a bit
Thanks to all the playtesters!
Whats New?
Moved red/blu side closer to mid
Made B area a bit bigger
Raised roof on last
Removed double shutter doors in b area and made them a bit bigger
Opened up mid building a bit
Raised mid's roof
Added spec cams
Lighting improvements
Disabled shadows on some props
Adjusted respawntimes
Minor changes
Special thanks to b4nny for all the feedback!
Whats New?
Clipped props at mid
Decreased last cap time from 5 to 3
Fixed blu foward spawn
Deleted some shutter doors
Thanks to all the playtesters!