-Version a1a-
Updated the "to do list"

Fixes:
-Removed the error on the center/capture point of the map.
-Fixed some brushes on the corners that were inside each other.

Small Changes:
-The props on the sides have been moved to have better lights on them.
>I've also removed their shadows,
-The capture point has been resized to the default size.
-The capture zone (hazard lines) have been resized to look more thinner.
-All the original lights and their props were removed and swapped them for a consistent prop and light entity.
>The map it's now definitely more brighter and looks better.
-Removed the columns of the corners of the map.
-Added more team colored walls.
-Version a1-

-Added images and a cover
-Updated the "to do list"
>After taking screenshots on higher graphics of the map, I've realized that the props on the side of the map actually get proper light.​
>I need to change the position of these props so they don't look so dark (planned for a2)​