* Added barricade fences to the capture point (wish me luck explaining them during the art pass).
* Height of a big container-ish thing between Corner Yard and Main Ramp has been increased (op Sniper spot).
* Removed an easy way to jump onto roofs and containers at Main Ramp (op Sentry spots).
* Removed the Setup Timer (the bomb itself still takes 20 seconds to spawn)
* Fog was reduced; Lighting and color correction were adjusted to compensate.
* Capture time reduced again from 3.3 to 3.0
* Respawn time has been increased by 1 sec again (3s to 4s)
* The defending team now has a 3 second respawn penalty (4s vs 7s). (There's also the usual 5-second delay between dying and queuing to respawn).
* Removed any attempts at dynamic fog and color correction that changes as the player enters/exits indoors areas, since TF2 doesn't provide enough control to make it work to the satisfying degree.