• New users! Unable to confirm your account via email? Contact nesman on discord, there's an issue with the email server. *unrelated to the recent issue that we DM'd everyone about.
  • Artpassed some of the layout
  • Added Shoreline assets
  • Added an upper dock
  • The fog has come
  • Miscellaneous fixes and layout changes
  • Added a new route on the left side of the map
  • Changed Pathing for the right side of the map
  • Changed the spawnroom
  • Changed the layout significantly
  • Added various props
  • Changed the map name from Liverpool to Riverport
Fixed geo, sightlines, and other brushes/decals.
  • Reduced the height of the control point area
  • Fixed some missing decals and brush heights
  • Changed the middle area
  • Added windows
  • Added an upper deck area
  • Changed Ship to be a Cargo Ship
  • Adjusted playerclips
  • Added some nodraws for optimization
  • Added a 3D Skybox. This should optimize the portalflow in the map
  • Reduced the height of the central area. It is now around 200 hammer units in height.
  • Added Two Small Health and Ammo Packs near the dock
  • Removed the prop doors to fix camping issues
  • Added missing sign decals
  • Adjusted light spots
  • Increased the size of the capture zone to 512x512 Hammer Units
  • Added more water
Added some cover to the dock.
Fixed scaling issues with the map
Added More Lighting
Fixed the side pathway being too long