Map is now complete. Added several props, decals, and other texture changes.
Sealed up displacements
Changed the lighting indoors
Added some interior out of bounds rooms, giving visibility to the middle building
Fixed the texture shift of water
  • Created a 3D Skybox fully around the map
  • Adjusted the fog (thanks aar!)
  • Removed a leak
  • Added and changed health and ammo packs
  • fixed an info_teamspawn from spawning players in red
  • Fixed the lighting
  • Artpassed the layout
  • Changed several map brushes and removed old ones
  • Added more lights
  • Added area_portals
  • Added a loading garage
  • Added a checkpoint outside of the map
  • Added a deathpit in the water
  • Removed paths around the middle, condensing the flanks
  • Added some health packs and removed some ammo packs
  • Added more water
  • Added miscellaneous props
  • Artpassed some of the layout
  • Added Shoreline assets
  • Added an upper dock
  • The fog has come
  • Miscellaneous fixes and layout changes
  • Added a new route on the left side of the map
  • Changed Pathing for the right side of the map
  • Changed the spawnroom
  • Changed the layout significantly
  • Added various props
  • Changed the map name from Liverpool to Riverport
Fixed geo, sightlines, and other brushes/decals.
  • Reduced the height of the control point area
  • Fixed some missing decals and brush heights