I've lost the changelog so here's a quick one:
-Reworked mid (changed capture point, closed one doorway to mid, added a way to get on top of mid)
-Moved and changed some of the ammopacks and healthpacks
-Fixed some details that weren't mirrored...
koth_redirect_a8
Left Side:
Fixed nodraw roof
Changed concrete floor to grass
Right Side:
Changed full ammopack to medium
Deleted containers
Lobby:
Ceilings are now higher
Second floor:
Changed props blocking the way to a wall
Misc:
Fixed...
koth_redirect_a7
Spawn:
Moved players a bit further from doors
Deleted 2 additional doors
Spawn is more compact now
Right side/Rollout:
Shrunk garage
Changed layout
Small healthpack added
Added stack of conatiners instead of just one...
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