the pack is now compatible with the tf2 [vscript_test] beta branch Added VScript entities Added "Bypass Ubercharge" spawnflag to point_hurt Added point_worldtext Updated more entity icons Updated func_nobuild Updated tf_logic_cp_timer Updated logic_eventlistener Removed Puddy_Mapping_Pack_TF_Tools.vpk
Added entity_soldier_statue Fixed some entities icon havin missing texture
New Entities List func_water func_weight_button item_armor target_changegravity npc_handgrenade npc_concussiongrenade merasmus_dancer tf_projectile_mechanicalarmorb New Stuff New icon for halloween_souls_pack Updated icon for tf_logic_minigame
New Entities List tf_projectile_arrow tf_projectile_ball_ornament tf_projectile_balloffire tf_projectile_cleaver tf_projectile_energy_ball tf_projectile_energy_ring tf_projectile_flare tf_projectile_grapplinghook tf_projectile_healing_bolt tf_projectile_jar tf_projectile_jar_gas tf_projectile_jar_milk tf_projectile_pipe tf_projectile_pipe_remote tf_projectile_rocket tf_projectile_sentryrocket tf_projectile_spellbats tf_projectile_spellkartbats tf_projectile_spellkartorb tf_projectile_spellmirv tf_projectile_spellpumpkin tf_projectile_spellspawnboss tf_projectile_spellspawnhorde tf_projectile_spellspawnzombie tf_projectile_spelltransposeteleport tf_projectile_stun_ball tf_projectile_syringe tf_projectile_throwable tf_projectile_throwable_breadmonster tf_projectile_throwable_brick tf_projectile_throwable_repel New Stuff New icon for bot_action_point New icon for bot_controller New icon for bot_generator New icon for bot_proxy New icon for bot_roster Fixed filter_tf_class icon's showing filter_class's icon Update func_croc to match live tf2 (OnEat, Red, Blue) path_track now used Cone model instead of while box
it broke
New Entities List tank_destruction New Stuff added "Only affect !activator" spawnflag to env_fade added new Outputs to all obj_* OnDamaged OnRepaired OnDisabled OnReenabled OnObjectHealthChanged rework tf_logic_holiday icon rework tf_logic_on_holiday icon rework tf_logic_medieval icon rework tf_logic_mannpower icon rework tf_logic_trainning icon rework tf_glow icon
5.0 version download broke soo................ i fix it.
New Entities List entity_croc (The crocodile itself) ai_script_conditions ai_changehintgroup ai_changetarget ai_goal_assault assault_assaultpoint assault_rallypoint ai_goal_standoff ai_goal_injured_follow ai_goal_follow ai_goal_lead ai_ally_manager ai_relationship New Stuff Added Teams to func_croc Added Inputs Enable,Disable to func_passtime_no_ball_zone Added Mercenary Park Soundscape to soundscape selection Rework icon for tf_logic_robot_destruction Rework icon for tf_logic_player_destruction Rework icon for tf_logic_mann_vs_machine Rework icon for base_boss Rework icon for filter_tf_condition Rework icon for env_screenoverlay New icon for filter_tf_damaged_by_weapon_in_slot New icon for filter_tf_bot_has_tag New icon for filter_tf_class New icon for point_populator_interface New icon for tf_point_nav_interface New icon for training_annotation More Holiday for tf_logic_holiday point_template now used official icon
New Entities List archer_proxy (insane arrow that will headshot players and bots) func_train ( train.. ) env_viewpunch ( shake player screen with angles ) env_sporeexplosion ( what? ) env_muzzleflash ( hl2 muzzle sprite ) env_entity_dissolver ( dissolve entities with cow mangler effect ) env_detail_controller ( control detail sprites ) env_movieexplosion ( bubble smoke??? ) env_rockettrail ( hl2 rocket trail sprite ) Fixed crash when select' func_breakable Update condition to match the live tf2 Added passtime_logic secret inputs Added SetModelScale to hightower_teleport_vortex
New Attributes List. Spoiler: Expand 505 : "+medigun fire resist passive" 506 : "+medigun bullet resist deployed" 507 : "+medigun blast resist deployed" 508 : "+medigun fire resist deployed" 509 : "+medigun crit bullet percent bar deplete" 510 : "+medigun crit blast percent bar deplete" 511 : "+medigun crit fire percent bar deplete" 512 : "+throwable fire speed" 513 : "+throwable damage" 514 : "+throwable healing" 515 : "=throwable particle trail only" 516 : "-SET BONUS: dmg taken from bullets increased" 517 : "+SET BONUS: max health additive bonus" 518 : "+scattergun knockback mult" 519 : "+particle effect vertical offset" 520 : "+particle effect use head origin" 521 : "+use large smoke explosion" 522 : "+damage causes airblast" 524 : "+increased jump height from weapon" 525 : "-damage force increase" 526 : "+healing received bonus" 527 : "+afterburn immunity" 528 : "+decoded by itemdefindex" 532 : "-hype decays over time" 533 : "+SET BONUS: custom taunt particle attr" 534 : "-airblast vulnerability multiplier hidden" 535 : "-damage force increase hidden" 536 : "-damage force increase text" 537 : "+SET BONUS: calling card on kill" 538 : "=righthand pose parameter" 539 : "=set throwable type" 540 : "+add head on hit" 542 : "=item style override" 543 : "=paint decal enum" 544 : "=show paint description" 545 : "=bot medic uber health threshold" 546 : "=bot medic uber deploy delay duration" 547 : "+single wep deploy time decreased" 548 : "+halloween reload time decreased" 549 : "+halloween fire rate bonus" 550 : "+halloween increased jump height" 551 : "+special taunt" 554 : "+revive" 556 : "+taunt attack name" 557 : "+taunt attack time" 600 : "+taunt force move forward" 602 : "+taunt mimic" 606 : "+taunt success sound" 607 : "+taunt success sound offset" 608 : "+taunt success sound loop" 609 : "+taunt success sound loop offset" 610 : "+increased air control" 612 : "+rocket launch impulse" 613 : "+minicritboost on kill" 614 : "-no metal from dispensers while active" 615 : "+projectile entity name" 616 : "+is throwable primable" 617 : "+throwable detonation time" 618 : "+throwable recharge time" 619 : "+closerange backattack minicrits" 620 : "-torso scale" 621 : "+rocketjump attackrate bonus" 622 : "+is throwable chargeable" 630 : "+back headshot" 632 : "+rj air bombardment" 633 : "+projectile particle name" 634 : "+air jump on attack" 636 : "+sniper crit no scope" 637 : "+sniper independent zoom DISPLAY ONLY" 638 : "+axtinguisher properties" 639 : "+full charge turn control" 640 : "+parachute attribute" 641 : "+taunt force weapon slot" 642 : "+mini rockets" 643 : "+rocket jump damage reduction HIDDEN" 644 : "+clipsize increase on kill" 645 : "+breadgloves properties" 646 : "+taunt turn speed" 647 : "-sniper fires tracer HIDDEN" 651 : "+fire rate bonus with reduced health" 661 : "+tag__summer2014" 662 : "+crate generation code" 669 : "-stickybomb fizzle time" 670 : "+stickybomb charge rate" 671 : "+grenade no bounce" 674 : "+class select override vcd" 675 : "+custom projectile model" 676 : "-lose demo charge on damage when charging" 681 : "+grenade no spin" 684 : "-grenade detonation damage penalty" 687 : "+taunt turn acceleration time" 688 : "+taunt move acceleration time" 689 : "+taunt move speed" 690 : "+shuffle crate item def min" 691 : "+shuffle crate item def max" 692 : "=limited quantity item" 693 : "+SET BONUS: alien isolation xeno bonus pos" 694 : "-SET BONUS: alien isolation xeno bonus neg" 695 : "+SET BONUS: alien isolation merc bonus pos" 696 : "-SET BONUS: alien isolation merc bonus neg" 698 : "-disable weapon switch" 699 : "-hand scale" 700 : "+display duck leaderboard" 701 : "+duck rating" 702 : "+duck badge level" 703 : "+tag__eotlearlysupport" 704 : "+unlimited quantity hidden" 705 : "+duckstreaks active" 708 : "+panic_attack" 709 : "-panic_attack_negative" 710 : "-auto fires full clip penalty" 711 : "-auto fires when full" 712 : "+force weapon switch" 719 : "=weapon_uses_stattrak_module" 723 : "=is_operation_pass" 724 : "=weapon_stattrak_module_scale" 725 : "=set_item_texture_wear" 726 : "-cloak_consume_on_feign_death_activate" 727 : "+stickybomb_charge_damage_increase" 728 : "-NoCloakWhenCloaked" 729 : "-ReducedCloakFromAmmo" 730 : "+elevate to unusual if applicable" 731 : "=weapon_allow_inspect" 732 : "-metal_pickup_decreased" 733 : "-lose hype on take damage" 734 : "-healing received penalty" 735 : "+crit_vs_burning_FLARES_DISPLAY_ONLY" 736 : "+speed_boost_on_kill" 737 : "+speed_boost_on_hit" 738 : "+spunup_damage_resistance" 739 : "-ubercharge overheal rate penalty" 740 : "-reduced_healing_from_medics" 741 : "+health on radius damage" 742 : "=style changes on strange level" 743 : "=cannot restore" 744 : "=hide crate series number" 745 : "=has team color paintkit" 746 : "=cosmetic_allow_inspect" 747 : "=hat only unusual effect" 748 : "=items traded in for" 749 : "=texture_wear_default" 750 : "=taunt only unusual effect" 751 : "=deactive date" 752 : "=is giger counter" 753 : "=hide_strange_prefix" 754 : "=always_transmit_so" 760 : "=allow_halloween_offering" 762 : "=cannot_transmute" 772 : "-single wep holster time increased" 773 : "-single wep deploy time increased" 774 : "-charge time decreased" 775 : "-dmg penalty vs buildings" 776 : "-charge impact damage decreased" 777 : "=non economy" 778 : "+charge meter on hit" 779 : "+minicrit_boost_when_charged" 780 : "+minicrit_boost_charge_rate" 781 : "=is_a_sword" 782 : "+ammo gives charge" 783 : "+extinguish restores health" 784 : "+extinguish reduces cooldown" 785 : "=cannot giftwrap" 787 : "+fuse bonus" 788 : "+move speed bonus shield required" 789 : "+damage bonus vs sentry target" 790 : "+mod teleporter cost" 791 : "+damage blast push" 792 : "+move speed bonus resource level" 793 : "+hype on damage" 794 : "+dmg taken from fire reduced on active" 795 : "+damage bonus vs burning" 796 : "+min_viewmodel_offset" 797 : "+dmg pierces resists absorbs" 798 : "-energy buff dmg taken multiplier" 799 : "-lose revenge crits on death DISPLAY ONLY" New Entities List multisource (what) trigger_brush (what) light_glspot (Control every Brush,Props lighting) Removed list info_overlay_transition Every ABS icon Snow func_precipitation Improve list Added Underwater light mutation Appearance to all Lights Added Appearance,Custom Appearance,Toggle,TurnOn,TurnOff to light_environment (day/night cycle has born) Added Effects Flag to Every Point Entities