Project Kronos A7

"Take me down to the paradise city, where the grass is green and the girls are pretty!"

  1. Succ memes are getting dangerous at this point

    OctoBlitz
    Before I go into what I changed in this version I would like to inform everyone that I will be working on Stage 2 this weekend over a Livestream, so be sure to check it out!

    Project Kronos has recieved an update!
    Removed the ability to have Engineers build in spawns
    Fixed brushwork and textures
    Removed a misplaced brush blocking off an offshoot to one of blu's flankroutes
    moved stairs...
  2. On my way a friend told me they sent a rat to the moon.

    OctoBlitz
    PROJECT KRONOS HAS RECIEVED AN UPDATE
    Removed Flankroutes causing players to stray from the objective. (Thanks @Moonrat )
    Added a new sideroute leading to last (might need some minor tweeks
    Added a crane for a tiny bit of detailing.
    Removed health and ammo vital to major sentry nests.
    Cleaned up some minor brushes at last

    Happy...
  3. Management called, they wanted to see my fish.

    OctoBlitz
    Project Kronos change log
    Raised the height of the tracks at last to give more elevation to the defending team
    Changed most of the health and ammo to smaller sizes
    Added additional health cabinates in blu spawn
    added one way door to building to flank route
    Added new path to the flankroute
    moved health and ammo to inside of the building next to red spawn
    Clipped off most of the crates in the map...
  4. FIxed bugs

    OctoBlitz
    Added stairs and fixed lighting and leaks, Stage 1 is complete, expect Stage 2 very soon...
  5. Finished unpacking crates, there was an unusual Holy Mackral.

    OctoBlitz
    PROJECT KRONOS HAS RECIEVED AN UPDATE
    Moved Health and ammo to better locations
    fixed clipping issues and prop traps
    Added a window to Blu spawn to help the team preperate for the match
    Widened door ways for more ease of access
    Added a displacement near flank
    blocked off an area that used to be an exit in red spawn

    Special thanks to...
  6. Unpacking the Shipping crates... Something smells fishy...

    OctoBlitz
    PROJECT KRONOS HAS RECIEVED A MAJOR UPDATE!
    • Have Reduced Sightlines so Snipers have to work for their headshots
    • Added more cover for Red's last and Blu's spawn
    • Added needed cover within Blu spawn to reduce spawn camping
    • Added more highground at Blu...
  7. The beginning of progress

    OctoBlitz
    WOW! I have absolutly no time on my hands! This is the first update to Project Kronos, cannot wait for more feedback!
    • added lighting in areas that were too dark
    • moved cover for red to have better defensive options
    • created new flank route around to red spawn
    • Hollowed out buildings to add slight height adventages within the map
    • added more health and ammo near red's spawn
    • added more cover near the first point
    • broke up sniper sightlines near the first point
    • fixed...