• Redesigned at least 4/5th of the map
Update log:

  • Overhauled RED spawn and areas leading up to the finale
  • Added doors that open in the RED sewers depending on BLU's progress in the map
  • Adjusted the timing when the doors in the cave path near BLU spawn opens
  • Added dropdown to the water path in the cave path
a1a version:

-Fixed custom content not packing correctly(hopefully)

-Added Areaportals to most interior spaces.