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Pollock a3

An alpine themed payload map where BLU is trying to deliver some unknown substance to RED.

An alpine themed payload map where BLU is trying to deliver some unknown substance to RED.

Collab between Toopliss and @200 for the Payload Checklist Contest.

Layout mostly by Toopliss.

Logic work done between Toopliss and 200.

  • payload crosses hazard
  • payload crosses over own path
  • payload goes underground for 1000 units
  • payload goes straight for 1500 units
  • payload goes down for 256 units
  • dynamic payload element
  • non-standard cart
  • ledge 256 units in height
  • non-death pit hazard (a pool of water that is croc infested but you have time to swim out of it)
  • respawn never moves
Author
toopliss
Downloads
808
Views
808
First release
Last update
Category
Payload

More downloads from toopliss

Latest updates

  1. Major Overhaul for Contest

    Redesigned at least 4/5th of the map
  2. Update

    Update log: Overhauled RED spawn and areas leading up to the finale Added doors that open in the RED sewers depending on BLU's progress in the map Adjusted the timing when the doors in the cave path near BLU spawn opens Added dropdown to the...
  3. Hotfix Update

    a1a version: -Fixed custom content not packing correctly(hopefully) -Added Areaportals to most interior spaces.