This update brings:
*Improved lighting throughout the map
*More flanks + building interiors between the 1st and 2nd capture points
*Added more track pieces to make it much clearer on where to go
What will probably come next update:
*Building interiors and flanks between the 2nd and last capture point!
*More minor layout tweaks (or possibly an entire rework of the last third)
*Red's spawnroom location may change
Please note that I haven't added clipping, but it will come eventually
All and any feedback is greatly appreciated, no matter how harsh!