The list may look like a lot, but it's actually a bunch of small things that I hope will contribute to improving the overall experience of the map.
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* Opened up space around A's Flank, encouraging BLU to push further in
- Removed ramp into flank
+ Added crate for prop jump
- Removed Bridge between A & B
+ Added Scafolding on B and Last
+ Added Lighting for better team ID
+ Added Credits Shack
+ Added Missing Patched
* Adjusted Geometry in the Main Building by B, moving a ramp, and removing door.
+ Added Clipping to smooth out gameplay space
+ Added Security fence on cliff to clarify OOBs clipping
+ Added Basic spliced announcer VO for respawning the cart. (lines stolen from MVM)
* Changed texture of platform on last