Added HDR support
> Hopefully the HDR anti-blindness tool works, otherwise expect an a3a
Changed how the intersection works... again
Removed pathways connecting the lower areas between the two buildings to each other and the first building near the starting area
Disabled forward spawns until a cart reaches the lower area
> The spawn rooms and final area are still enabled
Various detailing done by Me and Guardian (Mostly Guardian on the detailing and the geo changes)
Changed how various lights work