No Crit Pumpkins

No Crit Pumpkins !

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No Crit Pumpkins !

No Crumpkins

I've made another script: Custom Crumpkin Model

Tired of the crit-granting pumpkin bags which drop from dead players during Halloween?

This script deletes Crit Pumpkins (aka Crumpkins) immediately as they spawn before anyone can pick them up!

To make it work on your Halloween map, put this script into scripts/vscripts/ folder and create a logic_script entity with the following parameters:
Entity Script...........................no_crumpkins.nut
Script think function..........Think
And don't forget to pack the script into your map!
License
Free to use and modify. Credit is appreciated but not required.
Author
LizardOfOz
Downloads
178
Views
838
First release
Last update
Category
VScript

More downloads from LizardOfOz

Latest updates

  1. Bugfix

    Apparently if a crumpkin spawns right next to a player, it can get picked up before the script has a chance to get executed within the same tick. To address this, we not remove the TF_COND_CRITBOOSTED_PUMPKIN condition from players every tick in...
  2. Bugfix

    Fixed a bug that let crumpkins spawn during the first round. Explanation: CRUMPKIN_INDEX <- GetModelIndex("models/props_halloween/pumpkin_loot.mdl"); Apparently, TF2 loads the crumpkin model only when the first crumpkin gets dropped, meaning...