-Changed all of the dirt and rock brushes into proper displacements
-Fixed several 45 degree slopes to be less jarring
BLU INITIAL SPAWN:
-Raised the diagonal exit for an elevated escape from the spawn, giving BLU a greater advantage.
BARN (area between first and second points)
-Added signs to the 4-way intersection to clarify where they lead
DYNAMIC DOOR AREA:
-Completely redesigned the room with a wider exit, a more obvious sign, a wider ramp, a window to show off...