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Murder Mystery gamemode b5

-Fixed guns not being able to be picked up
-Fixed guns not despawning at round end
-Fixed artifact/gun player detection code
-Fixed murderers spawning with knife out
-Players now change into a ghost when killed( this is largely untested and may be buggy)

~i am no longer actively working on this gamemode. feel free to contact me on steam if you find any bugs/errors, i will do my best to resolve them~
  • round logic changed from active system to a passive one.
  • fixed players cosmetics team colors not updating between rounds.
  • fixed spell book sometimes equiping its self it slot 2(sapper slot).
  • fixed hitbox jank from forced class changes.
  • murderers will now pick up artifacts(cannot gain a gun).
  • murderers can now track the last player alive by holding attack3.
  • murderers kills now shows at the end of the round( will be improved upon later).
  • rounds no longer brake if a player disconnects(usually murderers).
~pls contact me if you find any bugs/errors~
  • fixed spectators being able to pick up artifacts( found by ficool2)
  • fixed sheriffs being able to kill bystanders in rare cases
  • fixed default murderer classs knife throw not working
  • improved class identification in code to allow for more class options in the future
  • improved artifact visibility
  • added some commands( with more on the way)
    • !commands shows all available commands for the gamemode
    • !karma shows your karma level
  • fixed floating cosmetics on spawn
  • fixed rounds ending if a murderer dies despite there still being a murderer alive
  • added support for multiple murderer, sheriff and bystander class's
  • fixed floating cosmetics on spawn
  • fixed some script crashs/errors
  • further script optimization
- small improvements