MORTAR

72hr Jam 2024 MORTAR a2

New update to fix up leftover stuff

  • Fixed spawnrooms not having respawnroom triggers or barriers
  • Added hazard stripes around the last points
  • Added an extra pair of pickups and patches for all of them (forgot one which will be fixed next update)
  • Textured some of the buildings to improve side recognition as well as adding another sign
  • Opened up mid slightly
  • Culled an awful sightline with a single crate model (bandaid)
  • Added another route out of and into last
  • Fixed some vis issue regarding skyboxes cutting brushes
  • Improved lighting slightly
  • Painted displacements
  • Changed localized string names to better fit the map

Attachments

  • cp_spruce_72_a20002.jpg
    cp_spruce_72_a20002.jpg
    106.3 KB · Views: 9
  • cp_spruce_72_a20003.jpg
    cp_spruce_72_a20003.jpg
    113.2 KB · Views: 8
  • cp_spruce_72_a20005.jpg
    cp_spruce_72_a20005.jpg
    113.3 KB · Views: 8
  • cp_spruce_72_a20000.jpg
    cp_spruce_72_a20000.jpg
    202.1 KB · Views: 8
  • cp_spruce_72_a20004.jpg
    cp_spruce_72_a20004.jpg
    105.5 KB · Views: 8
  • cp_spruce_72_a20001.jpg
    cp_spruce_72_a20001.jpg
    223.9 KB · Views: 10