More Dev Tints V1
I was tired of the monochrome & heavily saturated dev texture options, so I made some subtler ones.
Monochrome reflectivities, overly vibrant red/blue/orange measuregenerics, Maybe the occasional faded graygrid.. Dev textures are very nice to use for putting things together fast, but man you don't have a lot of good colors to work with.
Thus, I decided I'd make some of my own, Based on what I thought would be a useful set of materials, Two of each type of basic 'buildings' materials, plus a bunch of 'nature' colors, sandstone, and some less vibrant spytech team colors. Based on the graygrid texture primarily, Some textures are given reflectivity grid variants where I thought they could use them.
Thus, I decided I'd make some of my own, Based on what I thought would be a useful set of materials, Two of each type of basic 'buildings' materials, plus a bunch of 'nature' colors, sandstone, and some less vibrant spytech team colors. Based on the graygrid texture primarily, Some textures are given reflectivity grid variants where I thought they could use them.