More Dev Tints

More Dev Tints V1

  • Site Migration: See bugs? Report them here. Want something changed or have an idea? Suggest it here.
  • Something not downloading? Download authors read this.

More Dev Tints V1

I was tired of the monochrome & heavily saturated dev texture options, so I made some subtler ones.

Monochrome reflectivities, overly vibrant red/blue/orange measuregenerics, Maybe the occasional faded graygrid.. Dev textures are very nice to use for putting things together fast, but man you don't have a lot of good colors to work with.

Thus, I decided I'd make some of my own, Based on what I thought would be a useful set of materials, Two of each type of basic 'buildings' materials, plus a bunch of 'nature' colors, sandstone, and some less vibrant spytech team colors. Based on the graygrid texture primarily, Some textures are given reflectivity grid variants where I thought they could use them.
Author
Aulli
Downloads
150
Views
717
First release
Last update
Category
Textures

More downloads from Aulli

  • Aulli_mc24
    Aulli_mc24
    very veritcal Tug of War Microcontest in Hydro theme
  • Wavecut
    Wavecut
    A TCDOM map, set in a spytech base in the jungle cliffs
  • htf Townehouse
    htf Townehouse
    Hold the flag map set in a small, chilly european town.
  • Mainframe
    Mainframe
    Unlock and then capture the enemy's Mainframe
  • Ares
    Ares
    Brawl in a greek colosseum with a shapeshifting mid point