Woops! Did a lot of testing while the Jam section was closed to updates. A lot has changed since A1! Here's what's changed since then:
Alpha 2 - 8/12/2017
- Fixed RED resupply cabinets.
- Increased lighting brightness.
- Updated particles for the Reanimator.
- Fixed visible nodraw above spawn doors.
- Reduced force of knockback on the Reanimator.
- Added some waist-high barriers to parts of mid to reduce mini-sentry effectiveness.
- Added another spawn exit that leads to a new outer route...