A bunch of improvements, mostly focusing on the Lobby and Last
Changes
Detail
- Reverted Grass and Dev texture changes from A2
- Added Metal texture to Last
- Added Cubemaps
Gameplay
Middle
- Added wood walls to the point, giving cappers more cover, at the expense of not being able to see attackers from the Hut
- Minor changes to Kits
- Removed doorway between Mid and Second connector
Second
- Added rock, giving cappers more cover, but blocking LOS to the main entrance to the Lobby
Last
- Combined two doorways at last into one big one
- Removed window entrance to the Upper Lobby
- Turned two windows viewing Second into one way windows, benefiting pushes to Second
- Raised Lobby ceiling by 64 units
- Turned Balcony windows viewing Last into one way windows, benefiting pushes onto Last
- Removed two Small Health/Ammo kits for attackers near Last
- Added Medium Ammo Kit in front of Last point, helping Engineers defend