Lumberyard Event b1

Halloween lumberyard with a bunch of gimmicks and logic that makes it work in casual

  1. Entering Beta

    Diva Dan
    To kick off entering beta, I've added some very base-level ideas for atmosphere, assets, and sounds.

    Say hello to Beamy! Beamy is a friendly ghost who wants nothing more than to help your living friends with their spectral beam of good vibes. Beamy will be replacing the standard ghost model in this version.

    [​IMG]

    At the moment the model only has a very basic hover animation, but down the line, Beamy will be fully animated. Beamy will also eventually...
  2. Update

    Diva Dan
    • The spellbook that spawns when the point unlocks is now a rare spell, and only spawns once
      • The spellbook now has a particle effect to announce it's presence
    • The point now unlocks 90 seconds into a round (previously 60)
      • This should make the "Last Man Standing" bonus a more noticeable mechanic, leading to more varied battles that don't always revolve around the point
    • The Last Man Standing no longer gets increased speed
      • The player...
  3. Update

    Diva Dan
    • New mechanic "Last Man Standing"
      • When your team is reduced to just one player, they will be announced as the last player remaining.
      • This player will be given mini-crits, speed, and a particle effect.
      • This effect will not apply if there is only 1 player on both teams when the round starts.
    This new mechanic will help the underdog, ensuring an interesting final fight. This will also make final 1V1's less of a stalemate, since the minicrit damage will...
  4. Update

    Diva Dan
    A3 Patchnotes:
    • Completely redid the HUD
      • There is now a counter at the top of the HUD that will display how many players are alive on each team, just like normal arena
      • The win counter looks much cleaner, now with new art
    • Turned off all of the random events for the time being
    • Text will appear on the screen to denote which team won the round
    • Changed the win condition to 6 instead of 8
    • Players without minimal HUD enabled will get a hint prompt letting...
  5. Update 1

    Diva Dan
    • Radius for the ghost dispensers are larger
    • Ghosts now drop ammo packs (previous oversight)
    • Text will now pop up on the screen when you become a ghost, letting you know that you can heal teammates
    • New hud
      • Now uses the PD hud as a base instead of a koth clock
      • The bar on the bottom tracks the wins each team has with text to hopefully explain it
      • Win condition is still the same; you dont drop cores or anything
      • Player counters will come soon
    • Fixed...