Fixed / Altered:
-Removed wonky stair prop
-Moved HP to more visible place
-Clipped wooden windows
-Simplified HP location at A
-Window at Blu exit higher+bigger
-Arranged Red spawn to remove door clipping
-Changed double doorway into single frame doorway
-Lowered cap times for A+B
-Added more HP/ammo to A+B
-Added a fence to a sightline to B
-Arrows to CP's now blue
-Reduced sight lines at A
-Forward spawns for both teams
Control point C Redesigned:
-The long 3 routes no longer exist
-Now similar to cp_gorge
-Decreased sniper effectiveness
-Lowered upper balcony near cp
-Added corridor on left side of cp
-Increased HP/ammo
-Removed annoying spiral stair case
-Iconic half-life lift smaller+less steep
-Shorter distance to get to C