My first map to be uploaded here. This is no longer being worked on so I can make a better map (+I detailed too early). Thanks to Dr. Spud for the Ivy and Heyo for the Borneo assets.
From a1, it suffered from large sightlines, was overscaled and lacked forward spawns. There were various redesigns of sections throughout the alphas. By b1, the map still suffered from major layout issues (B cp especially) however other problems had been sorted. Gone is the dreadful shutter on C. Look out the the mini Half-Life lift
Some a1-b1 comparisons: (location matched as best as possible)
Below: Blue spawn. Veeeryy overscaled.
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Blue spawn- smaller than a1
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Buildings before A- overscaled again
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Buildings before A- Smaller and has more cover
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Buildings before B- better but not useful
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Area before B- a bit crap
B cp- easy for Blue to cap
B cp- still too easy for Blue to cap
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The old Half-Life lift (in different place to b1) this was a big drop
Smaller Half-Life lift
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The ridiculous stairs next to the lift (not in b1)
C cp- upper levels needed work
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C cp- probably the most balanced part of the map
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Liana b1
3 point AD jungle map.
Recent Updates
- CP_Liana now b1! Jan 1, 2018
- CP_Liana now a8! Aug 15, 2017
- CP_Liana now a7! Jul 28, 2017