Here are the changes for a4: Made the map wider, specifically near mid and its connectors old: new: Changed the positions of many healthkits around the map Attempted to light up the map more Moved/added props Attackers now respawn faster Added a new way to get to the side route Removed a doorway to get to the side route Widened doorways connecting to mid Clipping
Here are the changes in a3: Revamped the main route Changed the walls inside the main buildings Adjusted how you enter the side buildings Added props and other minor details Changed the spawnroom, hopefully people will exit out the left more Increased the size of the left health kit Accidently buffed demoknight a lot (probably) Clipping New screenshots coming soon
Here are the changes for a2: Added a new small heath kit to both sides Added a nipple (hehe) around mid that you can walk under! Added more height variation by mid Removed the red and blue walls by mid Redid the ground in the flank on both sides Changed lighting in a few areas Fixed resupply lockers not animating Added a window so people can see the main path better Added nobuilds to the tops of buildings I actually compiled with clipping this time
(forgot to change version string) made blu resupply work
made blu resupply lockers work