koth_trashhaven_a3

koth_trashhaven_a3 A3

koth_trashhaven_a3 changes:
- Closed gap on doors to sniper deck.
- Moved player spawns to encourage other spawn doors exits.
- Moved right spawn door closer to alternative routes.
- Added one-way windows for spawn.
- Changed upper spawn exit window to be one-way.
- Changed ramp/stairs outside of spawn.
- Reworked mid:
- - Capture area is significantly larger now.
- - Added better cover behind capture point (small huts).
- - Side tunnels now lead to the capture point instead of to enemy side.
- Added France.
- Added func_respawnroomvisualizers.
- Added sniper van to sniper deck (subtle hint).
- Added navigation signs.
- Fixed spawn door window transparency orientation.
- Fixed some texture errors.
- Fixed health and ammo patches not showing.
- Fixed some brushes not being func_detail.
- Changed capture time back to 8 seconds.
Just some small changes to the map:
- Raised the height of the capture point.
- Changed capture point cover.
- Lowered cap time to 4 seconds.
- Removed awkward tunnel to sniper deck.
- Replaced fences at sniper-deck with walls for better counter sniping.
- Lowered some fences for better counter sniping.
- Removed color tints from lights.
- Added a third spawn exit for both teams.
- Changed low health&ammo pack behind fences to medium sized packs.
- Applied nodraw textures to unseen faces.
- Slightly expanded playable area to the left of team buildings.