Gameplay:
- Added resupply van
Layout:
- N/A
Cosmetic:
- Extensively detailed RED and BLU underground sides (should be over 75% done detailing)
- Began above-ground spawn area detailing
Gameplay:
- Added small health to "I.T."
Layout:
- Removed cardboard boxes (seeing if people miss getting onto the trains)
- Resituated spawn to opposite wall + added second spawn stairway
- Added third "mid" route from spawn to "I.T."
-...
Gameplay:
- Shortened cap time from 8s to 6s (hopefully to prevent excessive cap hold)
- Removed 1 resupply cabinet
- Added blockbullet in gap between trains
- Added nobuild to spawns and on benches, computer desks, and vent entries
- Removed...
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