koth_shipment_remake

koth_shipment_remake B1

-Removed the underground tunnels
-Reworked the design of the 'gunshop' to be more open and provide less cover for snipers
-Removed the large health and ammo kits in the gravelpits
-Replaced the large heath + ammo on the 'pier' with medium kits
-Shortened the length of the spawn courtyards, as there was a lot of unused space
-fixed HDR and cubemaps
-added doors to grinder building to cut off sightline
-removed doors from tunnel
-Fixed texture errors
-Extra cover placed near main grinder room entrance
-Added 'edge guards' to the munitions stores
-HDR lighting
-Some optimisation
-Learned to repack xd
-Some other stuff, can't remember what exactly (minor things)

Next version will include areaportals and be beta
A geometry error and two texture errors

Also screenshots

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-Removed HDR lighting, for now
-Packed correctly
-Added additional route to battlements
-Added additional directional arrows to help with navigation
-Changed placement of some pickups
-Removed 'kill zone' and door to point from the 'shortcut' area
-Added extra door to tunnels to better show a dead-end when closed
-Clipping
-Other stuff