Hello again ! Lots of changes as always with an alpha, this time focusing on bringing down the scale of the map a bit and making it slightly less of a scout heaven ! Changes include:
-Changing the bunker entrances to be tighter and closer to the front lines, so scout would have a harder time slipping by
-Scaled down the mid area to be still wide, but not as ridiculously wide as before
-changed the left flank from a simple catwalk to a building with a stairwell, to make it easier to access for non movement classes
-Blocked down the middle building because it allowed for far to ridiculous sightlines
-Changed health pack placement to be more plentiful
-removed the prop climb as no one used it, and it was just another way to flank
removed the beams (sadly, but they allowed for too much flanking; i might reinstall them if i have to make another alpha version though, i really wanna make them work; but they'd have to be more accessible to other classes.)
-More props and overlays !
In next versions i'd really like to make the beams work, but for now i'll remove them, to see if they somewhat help against the flanking, hoping i didn't overcorrect it haha.
Well, have fun on my map, as always !