a8:
Gameplay:
- Removed upper exit in spawn, moving it to lower level.
- Spawn yard now slightly bigger, to accomodate lower exit.
- Overhanging building now accessable via ramp, so people spawning no longer forced to use lower, disadvantaged route.
- Death-pit side of map flows smoother towards death-pit.
- Made mid open area more open.
- Added room in middle buildings overlooking the point, accessable via sniper ramp or box jumps for jumping classes.
- Stairs on left side of the map (for Red) now less steep.
- Made point slightly more open.
Visual/ Cosmetic:
- Health/Ammo packs now coloured differently.
- Added Upward soundscape.