I took a decompiled upward vmf and tried to compile it, but it wouldn't compile. I know there are a few leaks and issues with the area portals,...
I want to make a modification to upward, but I can't find a working vmf. All I have is the crappy decompiled version that is so buggy I can't even...
Thrown together in a few hours! This is hopefully a fun little map focusing on changes in elevation, interesting fighting areas and a death pit!...
This is Omicron (https://steamcommunity.com/profiles/76561198010360203/) and I's SFM animation entree...
Hello, so um, it's me again. So I was thinking, t would be a good idea if I add an intelligence alarm to my CTF map I'm currently making, so i...
I made Sandsweep for the 72 hour jam with the goal of making a fully working map that wasn't overscaled like the one I made before it.
Small siege map. My second 72hr Jam entry.
Map pack includes altered versions of:
Finish the second pack...
First time joining the 72hr Jam.
Made this within 3 hrs 22 min.
timelapse of the creation [MEDIA]
Link to imgur album (also contains info about the level)
Mario Maker Bookmark link (same as DL button)
Course World pic:
More pics at...
I finished this poster in about 5 hours and didn't intend on entering it, but decided to anyways.
Mirrored Upward made just for the Summer 2016 72hr TF2Jam!
Updated version added - Ready for release on Steam Workshop
The current version...
Well I am a medic main (That is neither gay or a girl) and this is my loadout on my favourite map (Upward) - AustinN
The best map! Now with an additional lap around the map to the middle!
no screenshots today. you know how upward looks.
So there's this funky model called props_granary\cargo_ship_skybox.mdl
The problem is that Valve only intended for it to be viewable at...
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