Thrown together in a few hours! This is hopefully a fun little map focusing on changes in elevation, interesting fighting areas and a death pit!...
This is Omicron (https://steamcommunity.com/profiles/76561198010360203/) and I's SFM animation entree...
Hello, so um, it's me again. So I was thinking, t would be a good idea if I add an intelligence alarm to my CTF map I'm currently making, so i...
I made Sandsweep for the 72 hour jam with the goal of making a fully working map that wasn't overscaled like the one I made before it.
Small siege map. My second 72hr Jam entry.
Map pack includes altered versions of:
Finish the second pack...
First time joining the 72hr Jam.
Made this within 3 hrs 22 min.
timelapse of the creation [MEDIA]
Link to imgur album (also contains info about the level)
Mario Maker Bookmark link (same as DL button)
Course World pic:
More pics at...
I finished this poster in about 5 hours and didn't intend on entering it, but decided to anyways.
Mirrored Upward made just for the Summer 2016 72hr TF2Jam!
Improvements made for RC1.
Resolved issue with the soundscape not loading.
Well I am a medic main (That is neither gay or a girl) and this is my loadout on my favourite map (Upward) - AustinN
The oh-so-loved upward bumper car racing map surfaces again! Now with a an additional lap around the map to the middle!
no screenshots today. you...
So there's this funky model called props_granary\cargo_ship_skybox.mdl
The problem is that Valve only intended for it to be viewable at...
Separate names with a comma.