koth_sandsweep a9

An Upward themed koth map, originally for the 72hr summer jam.

  1. ~curlysnail
    I made Sandsweep for the 72 hour jam with the goal of making a fully working map that wasn't overscaled like the one I made before it.
    I failed.


    - Spawn moved more to be more central.
    - Spawn points changed so side door doesn't open when people spawn in.
    - Overhang building roof less steep.
    - Right-from-red-spawn building inside tweaked.
    - Cliff-side entrance to highground now reworked to be a smaller building.
    - Middle building now has staircase to lead to highground.
    - Hill area now more open.
    - Added more pickups.

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