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- Slightly expanded the width of the battle field
- Changed the shape and lighting of the side platforms w/ lights on them ( may get change these later since im planning on turning this multi stage and those plat forms boost the number of lights to 202)
- Changed the lighting under the point
- Added a 4th exit to spawn above the other 3 ( because for some reason on the first test red was getting spawned camped
The only thing that has changed is that instead of using a client command to make players only play heavy, its now a trigger teleport that sends all non heavy's to GBJ (teams are separated so they cant kill each other & a trigger hurt activates every 10 seconds so you cant stay idle and taunt).
Also the name got changed from so theres no cap's (that made it so there was no feedback for whatever reason?)
Since no feedback was left I basically made no change to the gameplay so I can get feedback on it, basically a retest w/ a different class filter
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