I made some changes to the map, I think this will be good for player testing.
Changes:
-Changed lighting in the spawn rooms to help highlight the resupply cabinets and the different exits
-Added some cover to the point
-Tidied up a lot of brushes
-Removed all of the brush doorframes I made, right now they are just gross perch points. May add back later when I'm making detail geometry
-Redid the tall buildings around the point so that there is a single level balcony, for better sightlines
-Added a truck to the right spawn yard exit, to limit sightlines
-Added crates to jump on by the left side building
-Added capture zone markers and decals
I still have some work to do with sightlines around the spawn yards, but this should be a good second version.